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	<title>Aion Leveling Guide &#187; uncategorized</title>
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	<link>http://aionguideslist.com</link>
	<description>The ultimate aion leveling guide and resources</description>
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		<title>Aion General Guides</title>
		<link>http://aionguideslist.com/aion-general-guides/</link>
		<comments>http://aionguideslist.com/aion-general-guides/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 07:15:26 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=958</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-general-guides/"><img align="left" hspace="5" width="150" height="150" src="http://aionguideslist.com/wp-content/plugins/thumbnail-for-excerpts/tfe_no_thumb.png" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>A Collection of General Guides to Aion</strong><br />
Can&#8217;t find the <a href="http://aionguideslist.com">Aion Guide</a> you&#8217;re looking for? Chances are you&#8217;ll be able to find it here, in our<br />
Aion General Guides.</p>
<ul class="menu">
<li class="leaf"><a href="/aion/guides/general/advanced_crafting_guide">Advanced Crafting Guide</a></li>
<li class="leaf"><a href="/aion/guides/general/asmoaether_pt2">Asmodean Aether</a></li></ul><p>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>A Collection of General Guides to Aion</strong><br />
Can&#8217;t find the <a href="http://aionguideslist.com">Aion Guide</a> you&#8217;re looking for? Chances are you&#8217;ll be able to find it here, in our<br />
Aion General Guides.</p>
<ul class="menu">
<li class="leaf"><a href="/aion/guides/general/advanced_crafting_guide">Advanced Crafting Guide</a></li>
<li class="leaf"><a href="/aion/guides/general/asmoaether_pt2">Asmodean Aether Gathering  100-199</a></li>
<li class="leaf"><a href="/aion/guides/general/asmoaether_pt1">Asmodian Aether Gathering 1-100</a></li>
<li class="leaf"><a href="/node/71016">Crafting Basics</a></li>
<li class="leaf"><a href="/aion/guides/general/elyosgathering1 99">Elyos Gathering 1-99</a></li>
<li class="leaf"><a href="/aion/guides/general/riftingbasics">Rifting Basics Guide</a></li>
<li class="leaf"><a href="/aion/guides/general/stigmabasics">Stigma System Basics</a></li>
</ul>
<p>Original Link: <a href="http://www.tentonhammer.com/aion/guides/general" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/aion/guides/general?referer=');">http://www.tentonhammer.com/aion/guides/general</a><br />
Author: B. de la Durantaye</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Class Guides</title>
		<link>http://aionguideslist.com/class-guides/</link>
		<comments>http://aionguideslist.com/class-guides/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 06:12:25 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=955</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/class-guides/"><img align="left" hspace="5" width="150" height="150" src="http://aionguideslist.com/wp-content/plugins/thumbnail-for-excerpts/tfe_no_thumb.png" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>Find All of Your Aion Class Guides</strong><br />
If you&#8217;re looking for Aion Class Guides to uncover all the intricacies of your favorite class,<br />
you&#8217;ve come to the right place.</p>
<ul class="menu">
<li class="leaf"><a href="/aion/guides/classes/assassin_spells" title="Assassin spell list">Assassin Spells &#8211; 10 to 25</a></li>
<li</ul><p>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Find All of Your Aion Class Guides</strong><br />
If you&#8217;re looking for Aion Class Guides to uncover all the intricacies of your favorite class,<br />
you&#8217;ve come to the right place.</p>
<ul class="menu">
<li class="leaf"><a href="/aion/guides/classes/assassin_spells" title="Assassin spell list">Assassin Spells &#8211; 10 to 25</a></li>
<li class="leaf"><a href="/aion/guides/classes/chanter_spells" title="Chanter spell list">Chanter Spells &#8211; 10 to 25</a></li>
<li class="leaf"><a href="/aion/guides/classes/cleric_spells" title="Cleric spell list">Cleric Spells &#8211; 10 to 25</a></li>
<li class="leaf"><a href="/node/70906">Gladiator Overview</a></li>
<li class="leaf"><a href="/node/70955">Gladiator Skills 10-19</a></li>
<li class="leaf"><a href="/aion/guides/classes/mage_spells" title="Mage spell list">Mage Spells &#8211; 1 to 9</a></li>
<li class="leaf"><a href="/aion/guides/classes/priest_spells" title="Priest spell list">Priest Spells &#8211; 1 to 9</a></li>
<li class="leaf"><a href="/aion/guides/classes/ranger_spells" title="Ranger spell list">Ranger Spells &#8211; 10 to 25</a></li>
<li class="leaf"><a href="/aion/guides/classes/scout_spells" title="Scout spell list">Scout Spells &#8211; 1 to 9</a></li>
<li class="leaf"><a href="/node/71216">Sorcerer Overview</a></li>
<li class="leaf"><a href="/node/72289">Spiritmaster Overview</a></li>
<li class="leaf"><a href="/aion/guides/classes/spiritmaster_spells" title="Spiritmaster spell list">Spiritmaster Spells &#8211; 10 to 25</a></li>
<li class="leaf"><a href="/node/71904">Templar Overview</a></li>
<li class="leaf"><a href="/node/70956">Warrior Skills 1-9</a></li>
</ul>
<p>Original Link: <a href="http://www.tentonhammer.com/aion/guides/classes" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/aion/guides/classes?referer=');">http://www.tentonhammer.com/aion/guides/classes</a><br />
Author: B. de la Durantaye</p>
]]></content:encoded>
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		</item>
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		<title>Aion: Beginner’s Guide to Skills and Chains</title>
		<link>http://aionguideslist.com/aion-beginner%e2%80%99s-guide-to-skills-and-chains/</link>
		<comments>http://aionguideslist.com/aion-beginner%e2%80%99s-guide-to-skills-and-chains/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 04:08:23 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=952</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-beginner%e2%80%99s-guide-to-skills-and-chains/"><img align="left" hspace="5" width="150" src="http://www.tentonhammer.com/image/view/72002" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>A beginner’s guide to the skills and chains of Aion.</strong></p>
<p align="center"><a href="http://www.tentonhammer.com/node/72002" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/72002?referer=');"></a></p>
<p>Whether you&#8217;re an <a href="http://www.tentonhammer.com/node/71610" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71610?referer=');">Elyos</a> Gladiator, an Asmodian <a href="http://www.tentonhammer.com/node/71532" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71532?referer=');">Assassin</a>, or a<br />
living version of Napoleon Dynamite, you can&#8217;t get anywhere in<br />
<a href="http://www.tentonhammer.com/taxonomy/term/254"&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>A beginner’s guide to the skills and chains of Aion.</strong></p>
<p align="center"><a href="http://www.tentonhammer.com/node/72002" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/72002?referer=');"><img style="width: 200px;float: right" src="http://www.tentonhammer.com/image/view/72002"></a></p>
<p>Whether you&#8217;re an <a href="http://www.tentonhammer.com/node/71610" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71610?referer=');">Elyos</a> Gladiator, an Asmodian <a href="http://www.tentonhammer.com/node/71532" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71532?referer=');">Assassin</a>, or a<br />
living version of Napoleon Dynamite, you can&#8217;t get anywhere in<br />
<a href="http://www.tentonhammer.com/taxonomy/term/254" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/taxonomy/term/254?referer=');">Aion</a> without any skills. Sure, you have an auto attack at your<br />
disposal, but if you&rsquo;re relying on that to fulfill your destiny as<br />
an almighty immortal you might want to just quit now. Skills<br />
are the source of all your power, to both heal and destroy.<br />
Without them, not only will you fail in your quest, but you&#8217;ll<br />
also never discover the pure, unadulterated joy in unleashing<br />
a chain skill upon your enemies. </p>
<h3>I Don&#8217;t Have Any Skills</h3>
<p> <br />
This is essentially true in the beginning of your Aion adventures, no matter which<br />
archetype/class you choose. You&#8217;ll start out with a couple of basic skills and be sent out into<br />
the world. This early in the game, the skill system works the same way every hotbar-based<br />
game in existence does without exception. Simply set the skill you want to use in the hotbar<br />
of your choice, then either hit the corresponding key (1, 2, Alt+1, etc.) or click on the icon<br />
with your mouse and you&#8217;ll be on your way.</p>
<p>As you level, you don&rsquo;t gain skills automatically. Skills come in the form of books and can be<br />
obtained in one of three ways. You can buy them for your class trainer, acquire them through<br />
drops yourself (after level 10), or purchase them from other players. This last option can be<br />
done from the player private stores scattered throughout the land, or through the Auction<br />
House.</p>
<p>No matter which method you choose to gather the myriad of books that will reveal the<br />
pathway of your destiny, the same technique to harness their power applies to all of them.<br />
Once a book is in your inventory, simply double-click it and voila! You have now learned the<br />
skill. Pretty simple, eh?</p>
<h3>Skills Basics 101</h3>
<p> <br />
To see which skills you have at any time, click the up arrow beside your hotbar for the game<br />
menu list, or hit the &#8220;k&#8221; key by default. Once there, you&#8217;ll see a number of different tabs. The<br />
three you should be the most concerned with are the Active, Passive, and Actions tabs. The<br />
<a href="http://www.tentonhammer.com/node/71016" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71016?referer=');">Crafting</a>  and Emotes tabs are also available to you, but unless you have a special interest in<br />
either one, there&#8217;s little or no need to use them. </p>
<p>The Crafting tab displays the amount of skill you have in a given craft along with its current<br />
maximum rather than any actual abilities you would need. The Emotes tab displays all the<br />
emotes available to you in the game. Who would have guessed? For those that use a few of<br />
these on a regular basis, being able to move them to a hotbar for easy access actually is<br />
useful for them. These aren&#8217;t the two tabs I wanted to go over with you though.</p>
<p>The least used (but no less important) tab out of the three major players I listed earlier is the<br />
Actions tab. At first glance, the abilities on this page appear useless, but before you close the<br />
tab in disgust, you may want to move the Rest skill to a free spot on one of your hotbars. I&#8217;ve<br />
heard players complain for weeks about not being able to regenerate health and mana at a<br />
reasonable rate, even if they&#8217;re sitting down. It&#8217;s important to understand that as far as the<br />
game is concerned, there is a huge difference between sitting down and actually resting. It<br />
may look the same as sitting to you, me, and every other player in the world, but unless you<br />
actually use the Rest skill, you&#8217;re going to be there a very long time waiting for anything to<br />
regenerate.<br />
Original Link: <a href="http://www.tentonhammer.com/aion/guides/new/chains" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/aion/guides/new/chains?referer=');">http://www.tentonhammer.com/aion/guides/new/chains</a><br />
Author: Dalmarus</p>
]]></content:encoded>
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		<title>Aion Class Guide: The Spiritmaster</title>
		<link>http://aionguideslist.com/aion-class-guide-the-spiritmaster/</link>
		<comments>http://aionguideslist.com/aion-class-guide-the-spiritmaster/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 03:05:21 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=948</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-class-guide-the-spiritmaster/"><img align="left" hspace="5" width="150" src="http://www.tentonhammer.com/image/view/72287/preview" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>Discovering the power of the Aion Spiritmaster</strong></p>
<h3>The Spiritmaster</h3>
<p> <br />
The Spiritmaster class is not the most natural path of progression&#160;from <a href="http://www.tentonhammer.com/node/70289" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/70289?referer=');">the Mage archetype</a>.<br />
Unlike the <a href="http://www.tentonhammer.com/node/71216" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71216?referer=');">Sorcerer class</a>, the Spiritmasters of <a href="http://www.tentonhammer.com/taxonomy/term/254" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/taxonomy/term/254?referer=');">Aion</a>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Discovering the power of the Aion Spiritmaster</strong></p>
<h3>The Spiritmaster</h3>
<p> <br />
The Spiritmaster class is not the most natural path of progression&nbsp;from <a href="http://www.tentonhammer.com/node/70289" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/70289?referer=');">the Mage archetype</a>.<br />
Unlike the <a href="http://www.tentonhammer.com/node/71216" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71216?referer=');">Sorcerer class</a>, the Spiritmasters of <a href="http://www.tentonhammer.com/taxonomy/term/254" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/taxonomy/term/254?referer=');">Aion</a>  no longer feel the need to continue on the<br />
path of pure spell slinging, since they&#8217;ve unlocked the secrets to forcing the very spirits of the<br />
land to serve their needs. Just because they may not have the full magical range of their<br />
<a href="http://www.tentonhammer.com/node/71826" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71826?referer=');">Sorcerer brethren</a>, only a fool would believe they can&#8217;t deal as much (if not more) damage. &nbsp; </p>
<table style="margin: 10px;border-collapse: collapse;float: right;height: 260px" border="0">
<tbody>
<tr>
<td>
      <a href="http://www.tentonhammer.com/node/72287" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/72287?referer=');"><img style="border: 2px solid;height: 260px" src="http://www.tentonhammer.com/image/view/72287/preview" alt=""></a></td>
</tr>
</tbody>
</table>
<p><span style="font-weight: bold">Strengths </span><br />
High sustainable DPS<br />
Multiple pet types for different situations<br />
Less <a href="http://www.tentonhammer.com/node/72006" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/72006?referer=');">gear dependent</a> than other archetypes</p>
<p> <span style="font-weight: bold">Weaknesses</span><br />
Very pet dependent<br />
Hobos have better armor<br />
Slow mana regeneration<br />
<br /> <br />
<span style="font-weight: bold">Wordsto live by</span><br />
&#8220;Possessing a pet means never having to ask for<br />
volunteers.&#8221;  </p>
<h3>Yay! I&rsquo;m a Spiritmaster&hellip; now gimmee.</h3>
<p> <br />
The first thing you&rsquo;ll receive is your choice of a new weapon. Up until now, you&rsquo;ve been forced<br />
to flip open a spellbook, waggle your fingers, and zap some enemies. Now you can choose<br />
between another spellbook and a new weapon type: an orb. There&#8217;s no reason why you can&#8217;t<br />
choose the Spellbook of Karma if you&#8217;re so inclined, but the Orb is a far superior choice for the<br />
Spiritmaster.</p>
<h3>A Different Breed of Spellcaster</h3>
<p> <br />
If there were only one piece of advice I could give players before they choose the path of the<br />
Spiritmaster, it would be this; you are no longer a Mage. As simple as it sounds, there are still<br />
a number of players out there that treat their Spiritmaster as a Mage with a new toy. During<br />
your first few levels as a Spiritmaster, it&#8217;s very easy to fall into this mindset, but if you do, it&#8217;s<br />
only going to make things rougher as you go along. Your pet is more than just an added boost<br />
of DPS for you and the sooner you get that through your skull, the easier your life is going to<br />
become. For some players, this will require a leap of faith, especially since it&#8217;s very easy to<br />
still act like a Mage in the beginning. Trust me when I say this is a mistake. Your pet is not<br />
just added damage. They will become both your close companion and your savior.</p>
<p>Whenever you receive a new spell that can be used by your pets, you&#8217;ll notice that some of<br />
them have a list of the different spirit types and what the spell does for them. For example,<br />
when you first become a Spiritmaster, one of the spells you&#8217;ll be able to buy from the trainer is<br />
Command: Thunderbolt Claw I. The Fire and Water pets use this as a magical elemental strike,<br />
while the Earth and Wind pets use this as a sustainable attack (it ends when they get hit).<br />
Another example is Command: Threatening Stance I which you can use at level 13. The spell<br />
has different levels of effectiveness depending on which pet it&#8217;s used in conjunction with. It&rsquo;s<br />
virtually useless when used by the Water Spirit, but extremely effective when used with the<br />
Fire Spirit.</p>
<p>The key to staying alive with the Spiritmaster is learning to use the right pet for the right job<br />
and being ready to swap on the fly.</p>
<h3>Unleash the Beast</h3>
<p> <br />
New Spiritmasters (and all pet classes from any game) have a distinct tendency to play in one<br />
of two ways. They either treat their pet as nothing but added DPS, or they take on the role of<br />
pet cleric. Because of the order that spells come to you in Aion, becoming a pet cleric isn&#8217;t<br />
really a viable option in the beginning. By the time you do get the ability to heal your pet at<br />
level 16, hopefully you&#8217;ll already have your own play style and won&#8217;t fall into that trap.<br />
Avoiding the first is going to require some effort for some.</p>
<p>The first pet you&#8217;ll receive is the Fire Spirit. This floating mass of cracked lava may not be<br />
quite at the top of the food chain in terms of hit points (though he is close), but if you&#8217;re<br />
looking for a pet that&#8217;s able to keep mobs off of you with its taunting abilities, there&#8217;s no<br />
better choice than this guy. It&#8217;s for this reason that the Fire Spirit makes a good first pet.<br />
Original Link: <a href="http://www.tentonhammer.com/node/72289" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/72289?referer=');">http://www.tentonhammer.com/node/72289</a><br />
Author: Dalmarus</p>
]]></content:encoded>
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		<item>
		<title>Aion Asmodae Ishalgen Guide</title>
		<link>http://aionguideslist.com/aion-asmodae-ishalgen-guide/</link>
		<comments>http://aionguideslist.com/aion-asmodae-ishalgen-guide/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 02:03:19 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=944</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-asmodae-ishalgen-guide/"><img align="left" hspace="5" width="150" src="http://www.tentonhammer.com/image/view/71561" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>A Newbie Introduction Guide to the Asmodae</strong></p>
<h3>Character Creation<a href="http://www.tentonhammer.com/node/71561" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71561?referer=');"></a></h3>
<p>So you&#8217;ve decided to roll Asmodae. Contrary to widespread<br />
belief, Asmodae aren&#8217;t necessarily &#8220;evil,&#8221; but certainly got the<br />
worse end of the deal when the cataclysm rent the&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>A Newbie Introduction Guide to the Asmodae</strong></p>
<h3>Character Creation<a href="http://www.tentonhammer.com/node/71561" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71561?referer=');"><img style="border: 0px solid;width: 200px;height: 99px;float: right" alt="" src="http://www.tentonhammer.com/image/view/71561" /></a></h3>
<p>So you&#8217;ve decided to roll Asmodae. Contrary to widespread<br />
belief, Asmodae aren&#8217;t necessarily &#8220;evil,&#8221; but certainly got the<br />
worse end of the deal when the cataclysm rent the Tower of<br />
Eternity in two. No matter how much time you put into making<br />
your character pretty, remember that your Asmodae-ness will shine through in several ways.<br />
More sinister-looking Asmod visual attributes &#8211; large-ish claws on our feet and hands, a length<br />
of mane on your back, sallower shades of skin, scars, and spell effect like red eyes &#8211; are<br />
simply adaptations or the result of their environment. Nonetheless, living in a rugged land has<br />
made the Asmodae into a hard people, and at first brush they are certainly act a little more<br />
barbaric than their Elyos cousins. </p>
<p>Archetype, sex, and appearance are three options you won&#8217;t be able to change with your Aion<br />
character, so choose wisely. Be sure to read the archetype descriptions closely and pick<br />
something you&#8217;ll be happy with over the long haul.</p>
<h3><a href="http://www.tentonhammer.com/node/71558" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71558?referer=');"><img style="border: 0px solid;width: 200px;height: 125px;float: left" alt="" src="http://www.tentonhammer.com/image/view/71558" hspace="5" /></a></h3>
<h3>Aldelle Basin</h3>
<p>You&#8217;ll start your journey in Ishalgen with Aldelle Basin. Double-<br />
click Vandarnt, one of the ubiquitous Ulgorn&#8217;s raiders, to receive<br />
a quest to eradicate the local sprigg population in <strong>The Sprigg&#8217;s<br />
Revenge</strong>. Spriggs don&#8217;t pose much of a challenge, so this is a<br />
perfect time to learn a little bit about your (rather limited)<br />
combat skills. You&#8217;ll add more skills and spells at level 2, 5, 7, and 9, so be sure to read up on<br />
and get the most out of each successive round of new abilities.</p>
<p>Complete your first mission and Vandarnt will send you on your way with <strong>The Sprigg Report</strong>.<br />
Trek down the road a goodly ways until your just past the ruins on the hill. On the other side,<br />
below, and to the left lies Guheiten&#8217;s Tent. Turn in The Sprigg Report (grats! Level 2!) and<br />
pick up <strong>For The Love of Fruit</strong> from Vanar. Start at the Sprigg Den just to the northwest of<br />
Guheiten&#8217;s Tent, double-clicking the fruit baskets (be sure to &#8220;Take All&#8221; each time) and<br />
working your way counterclockwise. Return, turn in, and get <strong>Sight for Sore Eyes</strong>, which will<br />
take you just to the northeast once again. Turning in this one will get you Level 3 and<br />
<strong>Vanar&#8217;s Flattery</strong>, and you&#8217;re off again to your next quest hub: Aldelle Village. </p>
<h3>Aldelle Village<a href="http://www.tentonhammer.com/node/71559" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71559?referer=');"><img style="border: 0px solid;width: 200px;height: 125px;float: right" alt="" src="http://www.tentonhammer.com/image/view/71559" hspace="5" /></a></h3>
<p>Pull up your map (keystroke [M] by default) and you&#8217;ll see the<br />
cusp of Aldelle Village down the road to the southwest.<br />
Entering the village will grant you one of two &#8220;pop-up&#8221; quests: <strong>Captain&#8217;s Orders</strong>.<br />
Hit [J] to pull up your quest journal and see that this is<br />
also your first campaign quest. Campaign quests are mandatory<br />
storyline quests that also provide you with some excellent equipment upgrades, so it&#8217;s worth<br />
your while to complete these first. </p>
<p>Ulgorn is standing in the middle of the village. Report to him to get a few more campaign<br />
quests (<strong>Thinking Ahead</strong>, <strong>The Search for Rae</strong>, <strong>Memento Mori</strong>). While you&#8217;re in the village,<br />
grab <strong>The Shinier The Better</strong> from Bacorkerk (sell off any misc items you have to the general<br />
goods vendor next to him) and <strong>Urd&#8217;s Request</strong> from, not surprisingly, Urd. Before leaving the<br />
village, talk to your class instructor and pick up the next round of spells (Priests and Mages<br />
will find their trainer in the northwest of the village, Scouts in the eastern part, Warriors in the<br />
west). Then chat with Boromer to advance Thinking Ahead (and see your very first cutscene,<br />
and get in touch with your bad Asmod self). You&#8217;ll then venture down the road to<br />
talk to Nobekk for another Thinking Ahead quest advance, plus <strong>Angelica for Health and Wellbeing</strong>.<br />
Off to Lake Tunapre.</p>
<h3>Lake Tunapre</h3>
<p>You&#8217;ll pick up <strong>Talking with Mirou</strong> on the way to the lake. Start cranking on the slinks and<br />
airons around and in the lake and you&#8217;ll hit level 4 soon enough. Keep an eye out for Angelica<br />
to harvest for Nobekk too. When you finish, talk to Bohr next to Negi&#8217;s Dock. You might as well<br />
accept his proposal for the experience and cash &#8211; if you refuse you&#8217;ll be able to accept again<br />
immediately. It seems Bohr&#8217;s cowardice knows no bounds. If you&#8217;re lucky, you&#8217;ll loot a rolled<br />
scroll. Double click it to get <strong>Return to Sender</strong>, a simple delivery quest that&#8217;s the perfect way<br />
to return to Aldelle Village. </p>
<p>Turn in this round of quests to advance Thinking Ahead, then pick up <strong>Idle Hands</strong> from Kaindal<br />
(he&#8217;s wandering through the center of the village). Take care of the Sprigg Gatherers next to<br />
the lake, and you should be level 5! Train your new spells and abilities, set up your hotbar,<br />
and return to the village. This is a great time to sell your stuff, put any potions you have on<br />
the hotbar, and expand your cube (or inventory, since soon your trips will take you farther<br />
afield), and buy your level 7 spells / skills. Finish any remaining business you have in Lake<br />
Tunapre and Aldelle Village, then head west on the road to Munihele Forest.</p>
<h3>Munihele Forest</h3>
<p>When you first venture into Munihele Forest, you&#8217;ll come across Dabi and Motgor. Motgor will<br />
complete Idle Hands and offer you <strong>Insect Problem</strong>. Whichever insect you choose, both the<br />
 Sparkys and Sylphon are in abundant supply nearby. Talk to Dabi to get <strong>Search for Rae</strong>,<br />
<strong>Token of Lost Love</strong>, and <strong>Sap for Leather</strong>. Before heading southeast to Verdandi, take care<br />
of Insect Problem and Token of Lost Love then hand them in, but save Sap for Leather for<br />
now. Head to Verdandi to advance Search for Rae, and she&#8217;ll want you to gather sticky<br />
mushrooms. These grow on the base of certain trees, and several of the spawns seem to be<br />
broken. Just keep clicking and searching until you get a usable node. </p>
<p>Verdandi will &#8220;tell your fortune&#8221; &#8211; a little bit of a playable cutscene that&#8217;s to be continued<br />
later. Cull the Doru population a bit (and welcome to level 6), then Verdandi will ask you to<br />
figure out which ribbit is the meddlesome little Rae. As you can probably guess,the cute ribbit<br />
is the correct one.</p>
<p>Instead of returning to Aldelle Village, venture onward to Auturoon Sentry Post, your next<br />
quest hub. There&#8217;s a flight transporter to Aldelle Village that you can unlock there to make<br />
your village trips hassle free.</p>
<h3><a href="http://www.tentonhammer.com/node/71562" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71562?referer=');"><img /></a>Auturoon Sentry Post</h3>
<p>When arriving, the first thing you should do is click at the<br />
Obelisk to bind yourself to the area. You&#8217;re bound to die at least<br />
once (get it?) in this area, and returning here after death will<br />
save you a trip (you could opt to bind in the village, but that<br />
couple hundred kinah for the flight can add up). Next talk to Derot to<br />
advance Memento Mori and grab <strong>Up to No Good</strong>, then Mijou will advance Teaching a<br />
Lesson and give you <strong>Food Thieves</strong>  and <strong>Checking on a Friend</strong>. Grab <strong>Brax Skin Rug</strong> from<br />
Denma too. Before starting the grind, fly to Aldelle Village and turn in Sap for Leather and get<br />
<strong>Delivery of Leather</strong>. Now is a great time to replace your leg armor from the armor vendor. </p>
<p>Now you can save a few kinah and use your return ability to get back to Auturoon. Once<br />
there, hunt the nearby brax and karniff (note that these wolf-like creatures are the first kill-<br />
on-sight aggro creatures you&#8217;ll meet). If the brax are overhunted (they&#8217;re both few and you<br />
only have a random chance of picking up the quest loot), keep going on the karniff, and work<br />
your way into the sailors and peons on the dock leading to the ship. Return to Auturoon when<br />
you&#8217;ve completed this stage of Taking a Lesson, then grab <strong>Treasure Map</strong> from Ludun. The<br />
treasure map is on a table amidships once you&#8217;ve fought through the sailor spawn. Take out<br />
some enough brax and karniff to knock out those quests on your way back to Auturoon. Turn<br />
in the Treasure Map quest, pick up <strong>Black Opal</strong>.</p>
<p>By this time you should be a comfortable level 7. Place your new spells / abilities on your<br />
hotbar for your next formidable task, stealing the Black Opal out from under Carak in his<br />
nearby lair. Note that you don&#8217;t have to kill Carak if you&#8217;re careful (or happen to be a rogue<br />
and can stealth in). Carak is a challenge at level 7, but entirely beatable. The treasure is at<br />
the far end of the lair, click to loot. Congrats on your Treasure Hunter title (press [p] and click ,<br />
and be sure to equip your new necklace. You&#8217;re done with the Auturoon quests </p>
<h3><img style="width: 200px;height: 125px;float: right" alt="" src="http://www.tentonhammer.com/image/view/71565" hspace="5" />Ishalgen Prison Camp</h3>
<p>(Note: at this point you can choose to do Odella Plantation<br />
quests or the Prison Camp quests. Odella Plantation quest<br />
chains tend to be a little longer, but the Prison Camp is farther<br />
away. My usual plan was to do the Prison Camp quests, then<br />
use your &#8220;return&#8221; ability to get back to Auturoon, turn in your<br />
Prison Camp quests, complete the Odella quests until complete while waiting for return to<br />
recover, then head back to the Prison Camp. Seesawing back and forth seemed fairly fast, but<br />
if you want to start with Odella, feel free!)</p>
<p>Head north to the Prison Camp, which is more like a graveyard. Along the way you&#8217;ll pick up<br />
<strong>Captain&#8217;s Secret </strong>from Jephoni. The ghouls for Memento Mori, but the plant-like creatures<br />
flatten themselves against the ground and can be a little elusive. Take care of Captain&#8217;s<br />
Secret too, then return to Auturoon, where you&#8217;ll get <strong>Treasures Within Treasures</strong> from<br />
Derot. It&#8217;s a great time to work on your Odella questline, so feel free to skip down to the<br />
Odella questlines while your Return ability recovers. The Prison </p>
<p>Along the line you&#8217;ll likely loot a silver necklace, a quest item. Click it for a super simple<br />
delivery quest that leads you back to the Prison Camp and <strong>Ashes to Ashes</strong>. The bone piles<br />
are scattered on the ground around the incinerator (just to the right inside the Prison Camp,<br />
just before the first wall (loc: 493, 1944). You may need to clear the spawn to safely dispose<br />
of the bones. Click on gravestones and kill mobs to satisfy Treasures Within Treasures. Then<br />
bounce into Auturoon. </p>
<p>Return to the Prison Camp. Continue up the ramp to find Munin, a daeva imprisoned deep<br />
within the Prison Camp. He&#8217;ll be more important later on, but for now advance Treasures Within<br />
Treasures and grab <strong>A Demanding Request. </strong>You can complete this quest at your<br />
leisure but, though I can&#8217;t speak for all the rewards, grabbing a Ginseng Root from an Odella<br />
Plantation farmer produces Murin&#8217;s Hat, a nice looking hat that almost completes your<br />
ensemble. Kill the necessary Grave Sparkeys and return to Murin. you won&#8217;t be able to go any<br />
further in Prison Camp. </p>
<p>Unless you&#8217;re level 9, you won&#8217;t be able to work on Munin&#8217;s <strong>Ascension</strong>  quest at level 9, but<br />
pick it up if you can. With all quests complete, return to Auturoon. </p>
<h3>Odella Plantation</h3>
<p>Pick up <strong>Hit Them Where It Hurts</strong> and <strong>The Robbery Plot</strong> from Mijou in Auturoon (you may<br />
need to advance to level 8 first, so work on your Prison Camp quests if you like). Head up the<br />
road to Odella Plantation, advancing your quests and grabbing <strong>Pearls Before Swine</strong> from<br />
Alfrigh and Devalin on the way. The dumdum pots are close to the buildings on the plantation.<br />
Keep in mind that while the farmers won&#8217;t aggro you, the sentries and Grey Man Fighters and<br />
Sentinels will. Gather the pots with caution, and take out a Sentinels and Iron Ore nodes<br />
whenever you see them. Both of the latter are scarce, but the Iron Ore is harvested three at<br />
a time and leads to a shiny new weapon! </p>
<p>When finished, return to Alfrigh and Devalin and turn in on the way back to Auturoon. Sell your<br />
miscs, and by this time you might have looted a green item that you can&#8217;t use or don&#8217;t want<br />
to use. Instead of selling it, consider buying a set of Extraction Tools to convert it into a<br />
special level 12 enchantment stone that will convert one or your items into a &#8220;+1,&#8221; with<br />
increased stats across the board. Use these stones only on an powerful item you&#8217;ve just<br />
received and are sure to keep uptil level 12.</p>
<p>Fly back to Aldelle to advance The Robbery Plot with Hephe, and take the opportunity to sell<br />
down your equipment and pick up your level 9 spells. Another trip to Odella will close out The<br />
Robbery Plot, and you can track down Gray Mane Fighters for the last stage of Pearls Before<br />
Swine too. </p>
<p>By now you should be level 9, so if you don&#8217;t have Munin&#8217;s Ascension quest, make a quick trip<br />
to Prison Camp to get it before returning to Aldelle.</p>
<p style="text-align: center"><a href="http://www.tentonhammer.com/node/71560" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71560?referer=');"><img style="border: 0px solid;width: 600px;height: 375px" alt="" src="http://www.tentonhammer.com/image/view/71560" /></a> </p>
<h3>Dubaro Vine Canyon: The Abyss Gate &amp; Ascension </h3>
<p>A quick trip to Adelle will get you The Abyss Gate, and you&#8217;ll need to get quest advances from<br />
 Nobekk, Derot, and Verdandi for this and to gather the cards you need for the Ascension<br />
quest. Pick your way into Dubaro Vine Canyon, which is west through Odella Plantation<br />
(consult your map). Naalto will advance The Abyss Gate quest, and offer you <strong>Suspicious<br />
Activity</strong>. The patrol mobs you need to complete this quest are in abundant supply on your<br />
way to destroy the Abyss Gate. The fastest way to get there is to go straight on when the<br />
road forks, but DON&#8217;T try to rush through the mobs or sneak past any unless you&#8217;re sure you<br />
can make it. It&#8217;s a long run back into Dubaro Vine Canyon from Auturoon if you die. Speaking<br />
of which, it&#8217;s a great time to group up if there are other players working on the same objectives about. </p>
<p><a href="http://www.tentonhammer.com/node/71567" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71567?referer=');"><img style="border: 0px solid;width: 200px;height: 125px;float: left" alt="" src="http://www.tentonhammer.com/image/view/71567" hspace="5" /></a>When you reach the Abyss Gate area, Rae is just to the left<br />
before the door. The blue power generator is off to the left and<br />
the green generator is around the room to the right. The violet<br />
generator is at the top of the platform (destroying it will grant<br />
you a nice little Abyss Gate destruction cutscene), and likewise<br />
is the boss mob you need for Suspicious Activity. He&#8217;s not much<br />
of a challenge as long as you clear the platform of potential<br />
adds. When complete, talk to Rae again, then work your way ever upward to Naalto to finish<br />
out Suspicious Activity, return to Auturoon, fly to Aldelle, and receive the thanks of Ulgorn.<br />
You&#8217;ve got a new title to equip too &#8211; &#8220;Raider Hero&#8221;. Just one more step to complete. </p>
<p>Fly back to Auturoon, then run to Munin at the Prison Camp. Cards in hand, Munin will guide<br />
you through a piece of cake interactive cutscene, at the end of which you&#8217;ll choose your<br />
class. Read well and pick just the class you&#8217;ll want over the long-haul &#8211; not just the class that<br />
sounds the coolest. When complete, take Munin&#8217;s offer for a free ride to Pandemonium.<br />
Congrats on level 10, your new class, and for completing the Asmodae side of Ishalgen! </p>
<p>Original Link: <a href="http://www.tentonhammer.com/node/71596" onclick="pageTracker._trackPageview('/outgoing/www.tentonhammer.com/node/71596?referer=');">http://www.tentonhammer.com/node/71596</a><br />
Author: Ethec</p>
]]></content:encoded>
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		<title>Races, Classes, and Sub-Classes</title>
		<link>http://aionguideslist.com/races-classes-and-sub-classes/</link>
		<comments>http://aionguideslist.com/races-classes-and-sub-classes/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 05:55:50 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=1084</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/races-classes-and-sub-classes/"><img align="left" hspace="5" width="150" height="150" src="http://aionguideslist.com/wp-content/plugins/thumbnail-for-excerpts/tfe_no_thumb.png" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><b><u><font size="3">Races</font></u></b><br />
  There are two playable races in Aion: The Tower of Eternity. These are the Elyos and<br />
  the Asmodians if you have not already seen them.</p>
<p>  <a href="http://www.kfguides.com/images/screenshots/charcreatee.jpg" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.kfguides.com/images/screenshots/charcreatee.jpg?referer=');">Elyos</a><br />
  <a href="http://www.kfguides.com/images/screenshots/charcreatea.jpg" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.kfguides.com/images/screenshots/charcreatea.jpg?referer=');">Asmodians</a></p>
<p>  The Elyos live in Elysium,&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><b><u><font size="3">Races</font></u></b><br />
  There are two playable races in Aion: The Tower of Eternity. These are the Elyos and<br />
  the Asmodians if you have not already seen them.</p>
<p>  <a href="http://www.kfguides.com/images/screenshots/charcreatee.jpg" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.kfguides.com/images/screenshots/charcreatee.jpg?referer=');">Elyos</a><br />
  <a href="http://www.kfguides.com/images/screenshots/charcreatea.jpg" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.kfguides.com/images/screenshots/charcreatea.jpg?referer=');">Asmodians</a></p>
<p>  The Elyos live in Elysium, the lower half of Atreia. After the Epic Cataclysm, they<br />
  ended up on the surface exposed to bountiful amounts of sun light. Over the 750 years<br />
  that have passed, their bodies have transformed into a marvel of beauty. This result<br />
  has caused the Elyos to become arrogant and believe that they are blessed by Aion,<br />
  whereas the Asmodians are cursed in darkness. Their main traits consist of being<br />
  friendly and comforting amongst one another. Once Daeva, Elyos are blessed with angelic<br />
  wings.</p>
<p>  The Asmodians live in the cold and dark regions of the world hidden from sun light.<br />
  After 750 years, their bodies have transformed significantly. The nails on their hands<br />
  and feet have turned into claws, their skin has been drained of its flesh color, and<br />
  they have grown a small mane on their backs for warmth in their desolate environment.<br />
  Unlike the Elyos, they do not feel blessed and are aware of their daunting history.<br />
  However, when the opportunity presents itself, the Asmodians will not hesitate to show<br />
  their loyalty and pride for their own kind. Once Daeva, Asmodians are blessed with<br />
  black wings.</p>
<p>  <b><u><font size="3">Classes</font></u></b><br />
  Once you have chosen your race, the next step is to decide on your class. There are<br />
  four main classes in Aion and then each class has two sub-classes (which will be<br />
  discussed later on). The four main classes in Aion are the Warrior, Scout, Priest, and<br />
  Mage. Each will be broken down below:</p>
<p>  <b><font color="blue">Warrior</font></b><font color="blue">: Warriors can wear up to<br />
  chain armor from levels 1 to 10 and then up to plate armor afterwards. This grants them<br />
  with the most physical defense in the game. Warriors use polearms, greatswords, swords,<br />
  and maces as their primary weapons. They can also use shields. Out of all four classes,<br />
  Warriors are the only class meant to tank. Throughout leveling, no matter which<br />
  sub-class you choose, Warriors learn the most abilities to mitigate damage and build<br />
  enmity. This makes it no question which class should be tanking. Warriors receive a<br />
  short-duration sprint ability and taunting abilities.</font></p>
<p>  <b><font color="green">Scout</font></b><font color="green">: Scouts can wear up to<br />
  leather armor and use swords, daggers, and bows as their primary weapons. Scouts,<br />
  unlike Warriors (excluding Stigmas), can dual-wield weapons. Scouts also are incredibly<br />
  evasive, which gives them some tanking capabilities, but not much since their<br />
  mitigation is very poor. Regardless of the sub-class you choose, Scouts are meant to<br />
  deal damage without being the focus of their target&#8217;s hate. The majority of a Scout&#8217;s<br />
  abilities is based around stealthed DPS and long ranged DPS. Scouts receive the ability<br />
  to stealth for limited amounts of time and to deal decent damage with ranged<br />
  attacks.</font></p>
<p>  <b><font color="white">Priest</font></b><font color="white">: Priests can wear up to<br />
  leather armor from levels 1 to 10 and then up to chain armor afterwards. They use maces<br />
  and staffs as their primary weapons. They also are the only other class other than<br />
  Warriors to be able to use a shield. This grants them the ability to be the second best<br />
  tanking class in the game, but I would hardly call them a tank. Their armor and shield<br />
  is more for survival, as Priests are the only class able to heal and that paints a<br />
  large bull&#8217;s-eye on their chest. As such, Priests are one of the most useful classes in<br />
  the game since most any scenario requires a healer. The Priest sub-classes are mainly<br />
  to tilt the scale either towards healing or damage dealing plus support. Priests<br />
  receive useful heals, heals over times, and many buffs.</font></p>
<p>  <b><font color="purple">Mage</font></b><font color="purple">: Mages can wear only cloth<br />
  armor and use spellbooks and orbs as their primary weapons. Mages are the most fragile<br />
  class in the game but they can deal the most burst damage by a long shot. When going<br />
  all out, Mages sometimes can simply instantly kill another player if they get lucky<br />
  hits. It is because of this reason that they are so fragile. Mages do get abilities for<br />
  crowd controlling, a root ability to get away from opponents, and a snare ability to<br />
  keep distance, but once someone catches up with them they are in trouble. Mages receive<br />
  a protective magic shield that absorbs damage.</font></p>
<p>
  Now that you have been introduced to the four main classes of Aion, I will now cover<br />
  each class&#8217; sub-classes. Sub-classes can be chosen at Level 9 after completing your<br />
  Ascension quest. Upon reaching Level 9, you are automatically given the Ascension<br />
  quest. The quest typically takes under 10 minutes to complete and will give you up to<br />
  99.9% of your experience for the level, maxing out your experience bar. Upon reaching<br />
  Level 9, immediately begin your Ascension quest and do not take any actions to gain<br />
  experience otherwise.</p>
<p>  <b><u><font size="3">Sub-Classes</font></u></b><br />
  Once you complete your Ascension quest, you are simply asked which sub-class to choose.<br />
  The following are Aion&#8217;s sub-classes:</p>
<p>  <u><font color="blue">Warrior</font></u><br />
  <b>Gladiator</b>: Gladiators are the DPS side of the Warrior class. Gladiators use<br />
  either polearms or greatswords as their primary weapon (can also dual-wield through the<br />
  use of a Stigma) and are masters of close-ranged melee through pure strength. The bulk<br />
  of their abilities are for dealing high amounts of melee damage and to stun their<br />
  opponent. However, their ability to wear plate armor grants them with high amounts of<br />
  physical defense. This, combined with the fact that two-handed weapons have high<br />
  amounts of parry, allows them to be suitable tanks despite not using a shield. Are<br />
  Gladiators able to tank raid content or hard named? No. Can Gladiators tank in 75% of<br />
  tanking situations? Most definitely. Gladiators can keep high threat through their<br />
  damage, but they do have the ability to taunt as early as Level 10.</p>
<p>  Gladiator&#8217;s melee abilities mainly revolve around brute strength. When using a 2h<br />
  weapon, Gladiators typically focus on Physical Crits and their abilities to<br />
  continuously knock their opponents down. Gladiators also utilize AE abilities to hit<br />
  multiple opponents. The biggest challenge to a Gladiator in PvP content is keeping<br />
  their opponents within melee range. Stigmas at higher levels help them achieve this<br />
  goal, but it still is a challenge.</p>
<p>  <font color="yellow"><b>Templar</b>: Templars are the pure tanks of the Warrior class<br />
  and of the entire game really. Templars use swords or maces as their primary weapon and<br />
  a shield to go along with it. They are masters at building threat and mitigating<br />
  damage. There isn&#8217;t much to say about the class other than what I&#8217;ve already stated,<br />
  but I will say that if your goal for your character is to tank in all situations and be<br />
  able to handle incoming damage the best, then the Templar is for you.</p>
<p>  Since Templar&#8217;s abilities revolve around survival, this makes them difficult to defeat<br />
  in PvP. The main strategy of a Templar is to simply outlast their opponent. Other than<br />
  a Scorpion &#8220;Come here!&#8221; ability, they do not receive much to keep opponents within<br />
  their melee range.</font></p>
<p>  <u><font color="green">Scout</font></u><br />
  <b>Assassin</b>: Assassins are the masters of stealthed DPS. They are just as they<br />
  sound. The primary weapons for Assassins are daggers and swords. The bulk of their<br />
  abilities revolve around stealthing, applying poisons to their weapons, and disabling<br />
  their opponent through stuns. If an Assassin draws the attention of an opponent, they<br />
  are the most evasive class in the game which makes them incredibly hard to hit with<br />
  most abilities. Assassins are also the best at parsing high DPS over a duration, making<br />
  them appeal to many people. If you enjoy playing rogues or assassins in other games,<br />
  enjoy stealthing, and enjoy doing damage, then an Assassin is what you are looking<br />
  for.</p>
<p>  Assassins in PvP scenarios are a nightmare for most classes. This is mainly because if<br />
  unnoticed, an Assassin can sneak up on just about any opponent and deal massive amounts<br />
  of damage before their opponent gets their first chance to respond. This grants them a<br />
  very big advantage. The vulnerability of the Assassin comes when they are spotted<br />
  first. When actually in combat, Assassins rely on evasion and stun locks to defeat<br />
  their opponents.</p>
<p>  <font color="yellow"><b>Rangers</b>: Rangers are the long-ranged masters of physical<br />
  damage. Their primary weapon is a bow, although they use swords and daggers for<br />
  meleeing. Rangers are entirely dependent on keeping their opponent at a long distance.<br />
  They use traps, stuns, and snare abilities to do so. When playing a Ranger solo, the<br />
  main form of killing each mob is through kiting. Unlike WoW, where Hunters had pets,<br />
  Rangers do not. Rangers, however, are experts with the bow and can deal large amounts<br />
  of burst damage. Rangers also receive forms of CC. If you enjoy kiting, launching<br />
  arrows from a distance, and using lots of tactics to defeat your opponent, then the<br />
  Ranger class will be enjoyable for you.</p>
<p>  Just as in solo content, Rangers rely on kiting to defeat enemies in PvP. They use<br />
  their traps, stuns, and snares to keep opponents at a distance while launching arrows<br />
  into them. Once caught up to, they do become quite vulnerable. Although, similar to an<br />
  Assassin, they are very evasive.</font></p>
<p>  <u><font color="white">Priest</font></u><br />
  <b>Chanter</b>: Chanters are the DPS version of the Priest class. Chanters use staffs<br />
  as their primary weapon, but can also use a mace and shield, and have the most buff<br />
  abilities out of any class. They are built for two-handed melee, but can still heal<br />
  effectively. As they advance, their abilities shift more towards support. Similar to<br />
  the Gladiator&#8217;s tanking abilities, Chanters can main heal most situations in the game.<br />
  However, when it comes to tough areas or raids, they simply cannot heal enough to keep<br />
  their groups alive. If you want to play a healing class in Aion but do not want to be<br />
  stuck as a class that deals little damage, then the Chanter would be a perfect<br />
  choice.</p>
<p>  In PvP, Chanters are very strong at surviving. They have very strong buffs that aid<br />
  them greatly (and their group), as well as very strong heals over time. In addition to<br />
  using a staff with a high Parry value, they mitigate damage fairly well. The Chanter&#8217;s<br />
  difficulty is keeping opponents within melee range and having time to deal damage.<br />
  Against burst DPS&#8217;ers, Chanters find themselves spam healing and having no time to<br />
  actually damage their opponent. Chanters however rely on stuns and knockdowns to give<br />
  them a chance to swing the tide of the battle.</p>
<p>  <font color="yellow"><b>Cleric</b>: Clerics, quite simply, are the main healing class<br />
  of the game. They have the best and most versatility when it comes to healing abilities<br />
  and are sought after for just about every group situation. They use a mace as a primary<br />
  weapon and a shield in their off-hand. This grants them great survivability when their<br />
  healing draws too much attention. Clerics also receive a short duration roots and stuns<br />
  to temporarily create distance between their opponents. If you want to play the best<br />
  healer in the game, then play a Cleric.</p>
<p>  In PvP, Clerics are mainly used in group situations. This is obviously for their<br />
  healing abilities. If alone, a Cleric is similar to that of a Templar; relying on<br />
  outlasting their opponent. Through their stuns, Clerics can sometimes have a small<br />
  burst of damage, but mainly it&#8217;s a slow and steady fight while keeping themselves<br />
  alive.</font></p>
<p>  <u><font color="purple">Mage</font></u><br />
  <b>Sorcerer</b>: Sorcerers are built to DPS. Their primary weapon is either a spellbook<br />
  or an orb. Sorcerers are long-ranged magic damage dealers and they can do so with fury.<br />
  As a Sorcerer reaches higher levels, they have some tremendous damage dealing<br />
  abilities. However, they are incredibly vulnerable and have very low amounts of HP and<br />
  mitigation. They do have absorption shield buffs which absorb a large amount of damage<br />
  before it dissipates, but they have little to no physical defense. If Sorcerers can<br />
  keep distance between their opponents, they are deadly. If they cannot, they are dead.<br />
  Sorcerers also utilize multiple CC abilities which are useful for all aspects of<br />
  gameplay. If you enjoy having an arsenal of nukes and dealing high burst damage, then<br />
  the Sorcerer will be your favorite class.</p>
<p>  Sorcerers rely on opening a small window of opportunity for defeating opponents in PvP<br />
  situations. Typically, a Sorcerer will attempts to lock their opponent down, create<br />
  distance, and then use a barrage of abilities to quickly exterminate their opponent. If<br />
  their opponent can survive and ultimately recover, their advantage is lost.</p>
<p>  <font color="yellow"><b>Spiritmaster</b>: Spiritmasters are the pet class in the game.<br />
  They are the only class able to have a pet. Spiritmasters primarily use a spellbook or<br />
  an orb as their weapon. As the only pet class, they rely on their pets to help them<br />
  defeat their opponents. Spiritmasters use 4 main pets who&#8217;s abilities all vary. The key<br />
  to using the pets is figuring out the situation and deciding quickly on which pet would<br />
  work best. Other than having pets, a Spiritmaster is very similar to a Sorcerer. The<br />
  differences are that they also rely on the use of DoT&#8217;s and crowd control abilities,<br />
  whereas Sorcerers rely more on simply nuking their opponent down and kiting.<br />
  Spiritmasters do have the advantage over Sorcerers when it comes to soloing because of<br />
  their pet. If you want to be a nuking class but want more in your arsenal than just<br />
  high powered nukes and some CC abilities, then a Spiritmaster will probably fit<br />
  best.</p>
<p>  In PvP, Spiritmasters rely on outlasting their opponents, but in a different way than<br />
  Clerics or Templars. Spiritmasters use their pet and DoTs and then attempt to survive<br />
  while their opponent dies. Similar to Sorcerers, if Spiritmasters cannot kite their<br />
  opponent or get caught up to, they can quickly be defeated.</font></p>
<p>
  After reading this guide, you should now have a much greater understanding of Aion&#8217;s<br />
  races, classes, and sub-classes. I hope that this will help you better decide on which<br />
  race and which class to play when the game goes live in September.</p>
<p>  If you want to read more guides on Aion, check out my Website, <a href="http://www.kfguides.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.kfguides.com?referer=');">KFGuides</a>.<br />
Original Link: <a href="http://www.aionsource.com/forum/class-guides/16859-races-classes-sub-classes.html" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/class-guides/16859-races-classes-sub-classes.html?referer=');">http://www.aionsource.com/forum/class-guides/16859-races-classes-sub-classes.html</a><br />
Author:  Krinadon</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stats Explained Compilation</title>
		<link>http://aionguideslist.com/stats-explained-compilation/</link>
		<comments>http://aionguideslist.com/stats-explained-compilation/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 03:05:53 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=1086</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/stats-explained-compilation/"><img align="left" hspace="5" width="150" height="150" src="http://aionguideslist.com/wp-content/plugins/thumbnail-for-excerpts/tfe_no_thumb.png" class="alignleft wp-post-image tfe" alt="" title="" /></a><p>Hopefully this isn&#8217;t a redundant thread.</p>
<p>  I just wanted to post somewhat of a compilation of everyone&#8217;s hard work.</p>
<p>  <b><font color="yellow">Note: I am by no means attempting to take credit for other&#8217;s<br />
  hard work, just taking what I</font></b>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Hopefully this isn&#8217;t a redundant thread.</p>
<p>  I just wanted to post somewhat of a compilation of everyone&#8217;s hard work.</p>
<p>  <b><font color="yellow">Note: I am by no means attempting to take credit for other&#8217;s<br />
  hard work, just taking what I gathered from the sources listed here:</font></b></p>
<p>  <b><a href="http://www.aionsource.com/forum/mechanic-analysis/19872-game-mechanics-compilation.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/19872-game-mechanics-compilation.html?referer=');">Game Mechanics Compilation</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/42597-character-stats-xp-dp-origin-gerbator-team-july-2009-a.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/42597-character-stats-xp-dp-origin-gerbator-team-july-2009-a.html?referer=');">Character Stats, XP, DP (Origin: Gerbator&amp;Team, July<br />
  2009)</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/39452-combination-attack-crit-stones-max-dps.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/39452-combination-attack-crit-stones-max-dps.html?referer=');">Combination of attack/crit stones for max DPS</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/42794-character-stat-effects.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/42794-character-stat-effects.html?referer=');">Character Stat Effects</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/41732-completing-picture-base-hp.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/41732-completing-picture-base-hp.html?referer=');">Completing the picture on Base HP</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/44750-parry-game-mitigation.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/44750-parry-game-mitigation.html?referer=');">Parry game mitigation %</a><br />
  <a href="http://www.aionsource.com/forum/mechanic-analysis/19748-magic-boost.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/19748-magic-boost.html?referer=');">Magic Boost</a></b></p>
<p>  &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>  <b><font color="red">Please let me know if I missed something and I will correct<br />
  it.</font></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Hit+Points+%28HP%29" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Hit+Points+_28HP_29?referer=');">Hit<br />
  Points</a>:</b><br />
  <i>Base HP @ level = round ( x * (level &#8211; 1)^2 + y (level -1) + z )</i><br />
  Or <b><font color="white">Level 50</font></b> expected base HP:<br />
  <font color="white">Gladiator &#8211; 5922hp<br />
  Templar &#8211; 6013hp<br />
  Cleric &#8211; 4222hp<br />
  Chanter &#8211; n/a<br />
  Assassin &#8211; 4719hp<br />
  Ranger &#8211; 3220hp<br />
  Spiritmaster &#8211; 3567hp<br />
  Sorcerer &#8211; 2855hp</font></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Mana+Points+%28MP%29" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Mana+Points+_28MP_29?referer=');">Mana Points</a></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Power" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Power?referer=');">Power</a></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Health" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Health?referer=');">Health</a></b></p>
<p>  <b><font color="white">(1) <a href="http://powerwiki.na.aiononline.com/aion/Agility" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Agility?referer=');">Agility</a> =<br />
  +3.1 evade, +3.1 block, and +3.1 parry.</font></b></p>
<p>  <b><font color="white">(1) <a href="http://powerwiki.na.aiononline.com/aion/Accuracy" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Accuracy?referer=');">Accuracy</a> =<br />
  +2 weapon accuracy. This is used to overcome a player&#8217;s/NPC&#8217;s evade, parry, and block.<br />
  See evade, parry, and block below for additional information.</font></b></p>
<p>  <font color="white">NOTE: <b>Formula for base weapon accuracy = (character accuracy *<br />
  2) &#8211; 10 + 8 * player level.</b></font></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Knowledge" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Knowledge?referer=');">Knowledge</a></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Will" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Will?referer=');">Will</a></b></p>
<p>  <b><font color="white"><a href="http://powerwiki.na.aiononline.com/aion/Attack" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Attack?referer=');">Attack</a> &#8211; See<br />
  physical defense.</font></b></p>
<p>  <b><font color="white">(10) <a href="http://powerwiki.na.aiononline.com/aion/Physical+Defense" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Physical+Defense?referer=');">Physical Defense</a> = -1 point of damage taken from physical<br />
  attacks.</font></b><br />
  <i>Damage taken = ([Attacker's Physical Attack] * (1 &#8211; (([Defender's Level - Attacker's<br />
  Level]) * 0.1 -if(value&gt;0.19,0.2,value))) &#8211; ([Defender's Physical Defense *<br />
  0.1))</i></p>
<p>  <font color="white"><b>(+10) <a href="http://powerwiki.na.aiononline.com/aion/Evasion" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Evasion?referer=');">Evasion</a> =<br />
  +1% chance to evade. Maximum of 30%. Evasion is the first line of defense, avoiding all<br />
  physical damage.</b></font><br />
  <i>+10 is [player's evade]-[attacker's accuracy], if this results in a negative value,<br />
  the player will have no chance to evade.</i></p>
<p>  <font color="white"><b>(+10) <a href="http://powerwiki.na.aiononline.com/aion/Parry" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Parry?referer=');">Parry</a> = +1%<br />
  chance to parry. Maximum of 40%. Parry is the second line of defense, deflecting<br />
  approximately 40% of the attack&#8217;s physical damage(?).</b></font><br />
  <i>+10 is [player's parry]-[attacker's accuracy], if this results in a negative value,<br />
  the player will have no chance to parry.</i></p>
<p>  <font color="white"><b>(+10) <a href="http://powerwiki.na.aiononline.com/aion/Block" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Block?referer=');">Block</a> = +1%<br />
  chance to block. Maximum of 50%. Block is the third and final line of defense, blocking<br />
  approximately [shield block value]+[player's passive block skill] of the attack&#8217;s<br />
  physical damage(?).</b></font><br />
  <i>+10 is [player's block]-[attacker's accuracy], if this results in a negative value,<br />
  the player will have no chance to block.</i></p>
<p>  <font color="white">NOTE: <b>Formula for base evade, parry, and block =<br />
  round(agilty*3.1 &#8211; 248.5 + 12.4 * player level).</b></font></p>
<p>  <b><font color="white"><a href="http://powerwiki.na.aiononline.com/aion/Magic+Accuracy" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Magic+Accuracy?referer=');">Magic<br />
  Accuracy</a> &#8211; See magical resistance.</font></b></p>
<p>  <b><font color="white">(+10) <a href="http://powerwiki.na.aiononline.com/aion/Magical+Resistance" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Magical+Resistance?referer=');">Magical Resistance</a> = +1% chance to resist.</font></b><br />
  <i>([Defender's Level - Attacker's Level]*100-if(value&gt;199,200,value)+[Defender's<br />
  Magic Resistance]-[Attacker's Magic Accuracy]/1000 = Percent chance of resist (in<br />
  percent form). If this is a negative value, the defending player will have no chance of<br />
  resisting. I think it&#8217;s safe to assume if the attacker is higher level, the defender&#8217;s<br />
  level will be applied as a negative value.<br />
  Example: Level of Defender<br />
  +2 or less | bonus = none<br />
  +3 | bonus = 100<br />
  +4 | bonus = 200</i></p>
<p>  <b><font color="white">(10) <a href="http://powerwiki.na.aiononline.com/aion/Fire+Resistance" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Fire+Resistance?referer=');">Fire<br />
  Resistance</a> = -1% damage from fire based magic attacks.</p>
<p>  (10) <a href="http://powerwiki.na.aiononline.com/aion/Wind+Resistance" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Wind+Resistance?referer=');">Wind<br />
  Resistance</a> = -1% damage from wind based magic attacks.</p>
<p>  (10) <a href="http://powerwiki.na.aiononline.com/aion/Water+Resistance" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Water+Resistance?referer=');">Water<br />
  Resistance</a> = -1% damage from water based magic attacks.</p>
<p>  (10) <a href="http://powerwiki.na.aiononline.com/aion/Earth+Resistance" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Earth+Resistance?referer=');">Earth<br />
  Resistance</a> = -1% damage from earth based magic attacks.</font></b></p>
<p>  <b><font color="white">(10) <a href="http://powerwiki.na.aiononline.com/aion/Crit+Rate" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Crit+Rate?referer=');">Crit Rate</a><br />
  = +1% crit up to 440, +0.5% crit from 440 to 600, +0.2% crit from<br />
  600-649.</font></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Attack+Speed" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Attack+Speed?referer=');">Attack<br />
  Speed</a></b></p>
<p>  <b><a href="http://powerwiki.na.aiononline.com/aion/Speed" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Speed?referer=');">Speed</a></b></p>
<p>  <b><font color="white">(12) <a href="http://powerwiki.na.aiononline.com/aion/Magic+Boost" target="_blank" onclick="pageTracker._trackPageview('/outgoing/powerwiki.na.aiononline.com/aion/Magic+Boost?referer=');">Magic<br />
  Boost</a> = +1% damage to spell abilities.</font></b></p>
<p>Original Link: <a href="http://www.aionsource.com/forum/mechanic-analysis/53152-stats-explained-compilation.html" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/53152-stats-explained-compilation.html?referer=');">http://www.aionsource.com/forum/mechanic-analysis/53152-stats-explained-compilation.html</a><br />
Author:  Kahekili</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Stats Graphic</title>
		<link>http://aionguideslist.com/stats-graphic/</link>
		<comments>http://aionguideslist.com/stats-graphic/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 22:13:54 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[aion level guide]]></category>
		<category><![CDATA[aion leveling]]></category>
		<category><![CDATA[leveling guide aion]]></category>
		<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=1090</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/stats-graphic/"><img align="left" hspace="5" width="150" src="http://img198.imageshack.us/img198/5051/aionstatsoverview11.png" class="alignleft wp-post-image tfe" alt="" title="" /></a><p></p>
<p>  <a href="http://img269.imageshack.us/i/aionstatsoverview.pdf/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/img269.imageshack.us/i/aionstatsoverview.pdf/?referer=');"><font size="3">Printer-friendly PDF version</font></a></p>
<p>  Wanted to organize the common stats a bit and made this graphic. Remarkable how few<br />
  there are of them; hope I forgot none. Was uncertain where to put Concentration. Is<br />&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img198.imageshack.us/img198/5051/aionstatsoverview11.png" border="0" alt="" /></p>
<p>  <a href="http://img269.imageshack.us/i/aionstatsoverview.pdf/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/img269.imageshack.us/i/aionstatsoverview.pdf/?referer=');"><font size="3">Printer-friendly PDF version</font></a></p>
<p>  Wanted to organize the common stats a bit and made this graphic. Remarkable how few<br />
  there are of them; hope I forgot none. Was uncertain where to put Concentration. Is<br />
  Magical Critical Hit and Cast Time Boost still part of Aion 1.5 version?</p>
<p>  <u>Changes 1.1</u></p>
<ul>
<li>Made a pdf version for better printing</li>
<li>Updated the <a href="http://img198.imageshack.us/img198/9268/aionstatsoverview.png" target="_blank" onclick="pageTracker._trackPageview('/outgoing/img198.imageshack.us/img198/9268/aionstatsoverview.png?referer=');">old</a> graphic &amp; minor layout changes</li>
<li>Added Magical Attack, Magical Critical Hit and Concentration to Magical Attack<br />
    Stats.</li>
<li>Added Natural HP/MP recovery to Vitality &amp; Mana.</li>
<li>Replaced text &#8220;Damage Reduction&#8221; by &#8220;Damage Reduction %&#8221;</li>
<li>Replaced text &#8220;Shield Block&#8221; by &#8220;Block (Shield)&#8221;</li>
<li>Included autor text</li>
<li>Put the post&#8217;s text below graphic</li>
</ul>
<p>Original Link: <a href="http://www.aionsource.com/forum/mechanic-analysis/39599-stats-graphic.html" onclick="pageTracker._trackPageview('/outgoing/www.aionsource.com/forum/mechanic-analysis/39599-stats-graphic.html?referer=');">http://www.aionsource.com/forum/mechanic-analysis/39599-stats-graphic.html</a><br />
Author:  SeismoGraf</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aion Improving Flight Guide</title>
		<link>http://aionguideslist.com/aion-improving-flight-guide/</link>
		<comments>http://aionguideslist.com/aion-improving-flight-guide/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 02:42:19 +0000</pubDate>
		<dc:creator>ParaStorm</dc:creator>
				<category><![CDATA[uncategorized]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=1082</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-improving-flight-guide/"><img align="left" hspace="5" width="150" src="http://space.offgamers.com/images/gameguides/2009/10/aion-flight-improved-guide-1.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong><em>A fun and rather detailed guide on flying in aion. This was written by zaizul from offgamers.com before the launch of the game. Pretty detailed guide none the less. Talks about the ascension quest, flight mechanics and stats&#8230;.go on ..read</em></strong>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong><em>A fun and rather detailed guide on flying in aion. This was written by zaizul from offgamers.com before the launch of the game. Pretty detailed guide none the less. Talks about the ascension quest, flight mechanics and stats&#8230;.go on ..read it <img src='http://aionguideslist.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </em></strong></p>
<h1>Improving Flight</h1>
<p><img src="http://space.offgamers.com/images/gameguides/2009/10/aion-flight-improved-guide-1.jpg" alt="" /></p>
<h2>Overview</h2>
<p>You may find that the initial 60 seconds of flight time isnâ€™t<br />
enough when you are trying to extract Aether from the sky or engage in flight combat.<br />
However, like any being learning to fly, it will take some time to hone your skills and<br />
itâ€™s almost inevitable that you will fall at some point.</p>
<p>This section will cover the different ways to increase your flight time and<br />
speed.</p>
<h2>Flight Skills and Rewards &#8211; Abyss Preparation</h2>
<p>You will acquire your first Quest with flight rewards at level 10. The reward will<br />
be a passive <strong>flight skill</strong>, dependent on your race/class, which will<br />
boost your flight attributes.</p>
<table class="edit_table" style="border-collapse: collapse; height: 361px;" border="1" width="566">
<tbody>
<tr>
<td class="cel1"><strong>Race</strong></td>
<td class="cel1"><strong>Location</strong></td>
<td class="cel1"><strong>Level</strong></td>
<td class="cel1"><strong>Quest Name</strong></td>
<td class="cel1"><strong>Start NPC</strong></td>
</tr>
<tr>
<td class="pad1"><span style="color: #005b7f">Elyos</span></td>
<td class="pad1">Verteron Citadel</td>
<td class="pad1">10</td>
<td class="pad1"><strong>Danger Overhead</strong>Location</p>
<p><strong>Verteron &#8211; Verteron Citadel</strong></p>
<p>Quest Level::</td>
<td class="pad1">Kairon</td>
</tr>
<tr>
<td class="pad1"><span style="color: #790000">Asmodian</span></td>
<td class="pad1">Altgard Fortress</td>
<td class="pad1">10</td>
<td class="pad1"><strong>Fungus Among Us</strong>Location</p>
<p><strong>Altgard &#8211; Altgard Fortress</strong></p>
<p>Quest Level::<br />
Level 10<br />
Req. Level 10</td>
<td class="pad1">Valurion</td>
</tr>
</tbody>
</table>
<p>At level 25 you will automatically receive the â€™Abyss Entry<br />
Questâ€™ series. Finishing all of the series will allow you access to<br />
the Abyss and two of the four Quests offer flight related rewards.</p>
<p>These Quests will be rather challenging and will test your skills. The last of the<br />
four in the series is a rather difficult flying test that will also get you famililar<br />
with Flight Rings. Upon success, you will receive a flight skill that, amongst other<br />
things, will boost your flight speed by 33%.</p>
<table class="edit_table" style="border-collapse: collapse; height: 494px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1"><strong>Race</strong></td>
<td class="cel1"><strong>Region</strong></td>
<td class="cel1"><strong>Campaign Name</strong></td>
<td class="cel1"><strong>Level</strong></td>
<td class="cel1"><strong>Description</strong></td>
</tr>
<tr>
<td class="pad1"><span style="color: #005b7f">Elyos</span></td>
<td class="pad1">Eltnen</td>
<td class="pad1"><strong>Deliver on your Promises</strong>Location</p>
<p><strong>Sanctum &#8211; Library of the Sages</strong></p>
<p>Quest Level::<br />
Level 25<br />
Req. Level 25</td>
<td class="pad1">25</td>
<td class="pad1">Includes as a reward: <strong>Manastone: Maximum Flight Time +4</strong></td>
</tr>
<tr>
<td class="pad1"><span style="color: #005b7f">Elyos</span></td>
<td class="pad1">Eltnen</td>
<td class="pad1"><strong>The Last Test</strong>Location<strong>Eltnen &#8211; Eltnen<br />
Fortress</strong><strong><br />
</strong>Quest Level::<br />
Level 25<br />
Req. Level 25</td>
<td class="pad1">25</td>
<td class="pad1">This is the Last Test that allows you entrance in to the Abyss. It also<br />
rewards you with a passive flight skill depending on your Class that<br />
<strong>boosts your flight speed by 33%</strong>.</td>
</tr>
<tr>
<td class="pad1"><span style="color: #790000">Asmodian</span></td>
<td class="pad1">Morheim</td>
<td class="pad1"><strong>Following Through</strong>Location</p>
<p><strong>Pandaemonium &#8211; National Assembly Building</strong></p>
<p>Quest<br />
Level::<br />
Level 25<br />
Req. Level 25</td>
<td class="pad1">25</td>
<td class="pad1">Includes as a reward: <strong>Manastone: Maximum Flight Time +4</strong></td>
</tr>
<tr>
<td class="pad1"><span style="color: #790000">Asmodian</span></td>
<td class="pad1">Morheim</td>
<td class="pad1"><strong>The Last Checkpoint</strong>Location<strong>Morheim &#8211; Morheim<br />
Ice Fortress</strong><strong><br />
</strong>Quest Level::<br />
Level 25<br />
Req. Level 25</td>
<td class="pad1">25</td>
<td class="pad1">This is the Last Test that allows you entrance in to the Abyss. It also<br />
rewards you with a passive flight skill depending on your Class that<br />
<strong>boosts your flight speed by 33%.</strong></td>
</tr>
</tbody>
</table>
<h2>Flight Armor and Accessories</h2>
<p>The best way to increase your flight time is through armor and accessories that<br />
possess flight attributes. Not all armor pieces can have flight attributes, such as<br />
boots, but if you obtain every armor piece that can contain flight attributes, you can<br />
easily boost your base flight time (before potions, scrolls, food) to several<br />
minutes.</p>
<p><strong>Flight Speed Armor</strong></p>
<p><img src="http://space.offgamers.com/images/gameguides/2009/10/aion-flight-improved-guide-2.jpg" alt="" width="108" height="273" /></p>
<p> </p>
<table class="edit_table" style="border-collapse: collapse; height: 291px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1 width80"><span style="color: #002157"><strong><span style="color: #002157"><span style="color: #2e3092">Slot</span></span></strong></span> |<br />
<strong>Type</strong></td>
<td class="cel1">
<p align="center"><strong>Cloth</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Leather</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Chain</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Plate</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Description</strong></p>
</td>
</tr>
<tr>
<td class="cel1">
<p align="left"><strong><span style="color: #2e3092">Chest<br />
Pieces</span></strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong><br />
<strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">Among other attributes, these chest pieces include flight<br />
speed.</td>
</tr>
<tr>
<td class="cel1">
<p align="left"><strong><span style="color: #2e3092">Leggings</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong><br />
<strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong><br />
<strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong><br />
<strong>Unique</strong></td>
<td class="pad1">Among other attributes, these leg pieces include flight<br />
speed.</td>
</tr>
</tbody>
</table>
<p><strong>Flight Time Armor</strong></p>
<table class="edit_table" style="border-collapse: collapse; height: 309px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1 width80">
<p align="left"><strong><span style="color: #790000"><span style="color: #2e3092">Slot</span></span></strong> | <strong>Type</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Cloth</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Leather</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Chain</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Plate</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Description</strong></p>
</td>
</tr>
<tr>
<td class="pad1">
<p align="left"><strong><span style="color: #2e3092">Chest<br />
Pieces</span></strong></td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, these chest pieces include flight<br />
time.</td>
</tr>
<tr>
<td class="pad1">
<p align="left"><strong><span style="color: #2e3092">Leggings</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, these leg pieces include flight<br />
time.</td>
</tr>
</tbody>
</table>
<p><strong>Flight Accessories</strong></p>
<table class="edit_table" style="border-collapse: collapse; height: 490px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1">
<p align="center"><strong>Type</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Rare</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Legendary</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="cel1">
<p align="center"><strong>Description</strong></p>
</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Cloth Head Gear</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight speed<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Leather Head Gear</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight speed<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Chain Head Gear</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight speed<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Plate Head Gear</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight speed<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Earrings</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight time<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Necklaces</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight time<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Rings</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight time<br />
increase.</td>
</tr>
<tr>
<td class="cel1">
<p align="center"><strong>Belts</strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00a650">Rare</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong><span style="color: #00adef">Legendary</span></strong></p>
</td>
<td class="pad1">
<p align="center"><strong>Unique</strong></p>
</td>
<td class="pad1">Among other attributes, this head gear includes a flight time<br />
increase.</td>
</tr>
</tbody>
</table>
<h2>Wing Tuners</h2>
<p>At Level 29 you will automatically receive a Quest that will lead you to a Wing<br />
Tuner where you can purchase different Wing Feathers that will boost your flight<br />
time.</p>
<p><span style="font-size: 14pt"><strong><span style="color: #005b7f">Elyos<br />
Quest</span>:</strong> <strong>Idomeneusâ€™s<br />
Letter</strong></span></p>
<table style="height: 122px;" border="0" width="223">
<tbody>
<tr>
<td>
<div style="float: right; width: 280px;">Location<strong>: Sanctum &#8211; Sky Canal</strong></div>
<div style="clear: both;float: left;color: black">Quest Level:</div>
<p>:</p>
<div style="float: right; width: 280px;">Level 30<br />
Req. Level 29</div>
</td>
</tr>
</tbody>
</table>
<p><span style="font-size: 14pt"><strong>Asmodian Quest:</strong><br />
<strong>Huronâ€™s Letter</strong></span></p>
<table style="height: 102px;" border="0" width="289">
<tbody>
<tr>
<td>Location: <strong>Pandaemonium &#8211; Pandaemonium Plaza</strong> </td>
</tr>
</tbody>
</table>
<p> </p>
<p>Wing Feathers are relatively expensive and the lowest level feather is 30. Wing<br />
Feathers change the appearance of your wings and improve your flight time. These items<br />
can be equipped and removed like any other armor or accessory and add +30 or more to<br />
your flight time.</p>
<table class="edit_table" style="border-collapse: collapse; height: 727px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1"><strong>NPC</strong></td>
<td class="cel1"><strong>Location</strong></td>
<td class="cel1"><strong>Wing Feathers for Sale</strong></td>
</tr>
<tr>
<td class="pad1">
<table style="height: 230px;" border="0" width="162" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-3.jpg" alt="" width="145" height="145" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><span style="color: #005b7f">Elyos:</span><br />
<strong>Idomeneus</strong></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1">
<table style="height: 232px;" border="0" width="166" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-4.jpg" alt="" width="153" height="153" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Sanctum</strong></p>
</td>
</tr>
</tbody>
</table>
</td>
<td class="pad1">
<table style="height: 127px;" border="0" width="178" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-5.jpg" alt="" width="179" height="59" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Darrinerkâ€™s Wing<br />
Feather</strong></td>
</tr>
</tbody>
</table>
<table style="height: 125px;" border="0" width="184" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-6.jpg" alt="" width="176" height="57" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Tashunerkâ€™s Wing<br />
Feather</strong></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td class="pad1">
<table style="height: 230px;" border="0" width="158" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-7.jpg" alt="" width="145" height="145" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><span style="color: #790000">Asmodian:</span><br />
<strong>Huron</strong></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1">
<table style="height: 240px;" border="0" width="161" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-8.jpg" alt="" width="149" height="149" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Pandaemonium</strong></p>
</td>
</tr>
</tbody>
</table>
</td>
<td class="pad1">
<table style="height: 135px;" border="0" width="192" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-9.jpg" alt="" width="179" height="68" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Midnight Wing Feather</strong></p>
</td>
</tr>
</tbody>
</table>
<table style="height: 137px;" border="0" width="180" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-10.jpg" alt="" width="182" height="69" /></td>
</tr>
<tr>
<td class="caption">
<p align="center"><strong>Abyssal Wing Feather</strong></p>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<h2>Items with Flight Attributes</h2>
<p>There are numerous items in-game that can be acquired through Vendors, looting<br />
items, and crafting.</p>
<table class="edit_table" style="border-collapse: collapse; height: 257px;" border="1" width="550">
<tbody>
<tr>
<td class="cel1"><strong>Icon</strong></td>
<td class="cel1"><strong>Type</strong></td>
<td class="cel1"><strong>Items</strong></td>
<td class="cel1"><strong>Description</strong></td>
</tr>
<tr>
<td class="pad1">
<table style="width: 40px;" border="0" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-11.jpg" alt="" /></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1"><strong>Food and Drink</strong></td>
<td class="pad1"><strong>Pluma Candy | Sparkie Candy</strong></td>
<td class="pad1">Increases flight time by 10 seconds. Can be made through the<br />
Cooking crafting skill.</td>
</tr>
<tr>
<td class="pad1">
<table style="width: 40px;" border="0" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-12.jpg" alt="" /></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1"><strong>Potions</strong></td>
<td class="pad1"><strong>Flight Potions</strong></td>
<td class="pad1">Increases flight time by 12-60 seconds.</td>
</tr>
<tr>
<td class="pad1">
<table style="width: 40px;" border="0" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-13.jpg" alt="" /></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1"><strong>Scrolls</strong></td>
<td class="pad1"><strong>Flight Speed Scrolls</strong></td>
<td class="pad1">Increases flight speed by 10%-30% for 5 minutes.</td>
</tr>
<tr>
<td class="pad1">
<table style="width: 40px;" border="0" align="center">
<tbody>
<tr>
<td><img src="/images/gameguides/2009/10/aion-flight-improved-guide-14.jpg" alt="" /></td>
</tr>
</tbody>
</table>
</td>
<td class="pad1"><strong>Manastones</strong></td>
<td class="pad1"><strong>Flight Time Manastones</strong></td>
<td class="pad1">Increases flight time</td>
</tr>
</tbody>
</table>
<div class="heading_p">
<h2>Titles with Flight Attributes</h2>
</div>
<p>Titles earned in-game may also include flight time and speed attributes:</p>
<p><strong><strong><span style="text-decoration: underline;"><span style="color: #005b7f">Elyos Titles &#8211; Flight Attributes</span></span></strong></strong></p>
<div>
<table class="data_sheet" style="height: 663px;" border="1" width="550">
<tbody>
<tr class="th1">
<td>
<table style="margin: 0pt; height: 27px; padding: 0pt;" border="0" cellspacing="0" width="47">
<tbody>
<tr>
<td style="padding: 0pt;text-align: center"><img style="width: 16px; height: 1px;" src="http://static.na.aiononline.com/powerbook/aion/img/spacer.gif" alt="" /><br />
<strong><span style="font-size: 14pt">Name</span></strong></td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="margin: 0pt;padding: 0pt" border="0" cellspacing="0">
<tbody>
<tr>
<td style="padding: 0pt"><span style="font-size: 14pt"><strong>Description</strong></span></td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="margin: 0pt;padding: 0pt" border="0" cellspacing="0">
<tbody>
<tr>
<td style="padding: 0pt"><strong><span style="font-size: 14pt">Bonus<br />
Attribute</span></strong></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_light">Gullible</span></strong></p>
<div style="margin-top: 3px">You exchanged something valuable for something utterly worthless.</div>
</td>
<td class="al">You exchanged something valuable for something utterly<br />
worthless.</td>
<td class="al"><strong>Flight Speed<br />
Evasion 4<br />
Flight Time 3</strong> 2%</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_light">Aerialist</span></strong> You<br />
passed the high-level flight skill test.</td>
<td class="al">You passed the high-level flight skill test.</td>
<td class="al"><strong>Flight Speed<br />
Flight Time 4</strong> 2%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_light">Lonely Bounty<br />
Hunter</span></strong>You arrested Kelaino.</td>
<td class="al">You arrested Kelaino.</td>
<td class="al"><strong>Magic Boost<br />
Flight Speed<br />
Flight Time 2</strong> 8 1%</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_light">Invincible</span></strong>You<br />
defeated a veteran Asmodian warrior in the Abyss.</td>
<td class="al">You defeated a veteran Asmodian warrior in the Abyss.</td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5<br />
Flight Speed</strong> 50 3%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_light">Battle-Hardened</span></strong>You defeated an experienced Asmodian<br />
warrior in the Abyss.</td>
<td class="al">You defeated an experienced Asmodian warrior in the Abyss.</td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5</strong> 50</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_light">Heroic</span></strong> You<br />
defeated Asmodians in the Abyss and enhanced the reputation of the Elyos.</td>
<td class="al">You defeated <strong>Asmodians</strong> in the Abyss and<br />
enhanced the reputation of the <strong>Elyos.</strong></td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5<br />
Flight Speed<br />
Atk Speed</strong> 60 2% 2%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_light">Krall Hunter</span></strong>You<br />
defeated many Krall.</td>
<td class="al">You defeated many Krall.</td>
<td class="al"><strong>Physical Crit 2<br />
Flight Time 1</strong></td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_light">Defeater of the Indratu<br />
Legion</span></strong>You defeated Brigadier Indratu.</td>
<td class="al">You defeated Brigadier Indratu.</td>
<td class="al"><strong>Physical Crit 8<br />
Magic Boost<br />
Flight Time 2</strong> 11</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_light">Owner of the Dragon<br />
Sword</span></strong>You obtained the legendary Dragon Sword.</td>
<td class="al">You obtained the legendary Dragon <strong>Sword.</strong></td>
<td class="al"><strong>Speed 4%<br />
Flight Speed</strong> 3%</td>
</tr>
</tbody>
</table>
</div>
<p><strong><span style="text-decoration: underline;"><span style="color: #790000">Asmodian Titles &#8211; Flight Attributes</span></span></strong></p>
<div>
<table class="data_sheet" style="height: 694px;" border="1" width="550">
<tbody>
<tr class="th1">
<td>
<table style="margin: 0pt;padding: 0pt" border="0" cellspacing="0">
<tbody>
<tr>
<td style="padding: 0pt"><img style="width: 16px; height: 1px;" src="http://static.na.aiononline.com/powerbook/aion/img/spacer.gif" alt="" /><br />
<strong><span style="font-size: 14pt">Name</span></strong></td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="margin: 0pt;padding: 0pt" border="0" cellspacing="0">
<tbody>
<tr>
<td style="padding: 0pt"><span style="font-size: 14pt"><strong>Description</strong></span></td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="margin: 0pt;padding: 0pt" border="0" cellspacing="0">
<tbody>
<tr>
<td style="padding: 0pt"><strong><span style="font-size: 14pt">Bonus<br />
Attribute</span></strong></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_dark">Shugo Chef</span></strong>You can<br />
cook Shugo-style food.</td>
<td class="al">You can cook Shugo-style food.</td>
<td class="al"><strong>Evasion 6<br />
Flight Time 2</strong></td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_dark">Born Merchant</span></strong></p>
<div style="margin-top: 3px">You exchanged a lemon for a valuable.</div>
</td>
<td class="al">You exchanged a lemon for a valuable.</td>
<td class="al"><strong>Flight Speed<br />
Evasion 4<br />
Flight Time 3</strong> 2%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_dark">Fast, Exact, and<br />
Reliable</span></strong>You found the young Tayga Asgeirr had lost.</td>
<td class="al">You found the young Tayga Asgeirr had lost.</td>
<td class="al"><strong>Magic Boost<br />
Flight Speed</strong> 6 1%</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_dark">Invincible</span></strong>You<br />
defeated a veteran Elyos warrior in the Abyss.</td>
<td class="al">You defeated a veteran <strong>Elyos</strong> warrior in the<br />
Abyss.</td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5<br />
Flight Speed</strong> 50 3%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_dark">Battle-Hardened</span></strong><br />
You defeated an experienced Elyos warrior in the Abyss.</td>
<td class="al">You defeated an experienced <strong>Elyos</strong> warrior in<br />
the Abyss.</td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5</strong> 50</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_dark">Heroic</span></strong> You<br />
defeated Elyos in the Abyss and enhanced the reputation of the Asmodians.</td>
<td class="al">You defeated <strong>Elyos</strong> in the Abyss and enhanced<br />
the reputation of the <strong>Asmodians.</strong></td>
<td class="al"><strong>Maximum HP<br />
Flight Time 5<br />
Flight Speed<br />
Atk Speed</strong> 60 2% 2%</td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_dark">Kind</span></strong>You helped<br />
Gerger to fulfill his dream.</td>
<td class="al">You helped Gerger to fulfill his dream.</td>
<td class="al"><strong>Maximum MP<br />
Flight Time 1</strong> 20</td>
</tr>
<tr class="l2">
<td class="al"><strong><span class="pc_dark">Pirate of the<br />
Carobian</span></strong>You became a honorary sailor of the ship Black<br />
Opal.</td>
<td class="al">You became a honorary sailor of the ship Black Opal.</td>
<td class="al"><strong>Physical Attack 2<br />
Physical Crit 6<br />
Flight Time 4</strong></td>
</tr>
<tr class="l1">
<td class="al"><strong><span class="pc_dark">Beluslanâ€™s<br />
Hero</span></strong></p>
<div style="margin-top: 3px">You saved Beluslan from the threat of the Balaur.</div>
</td>
<td class="al">You saved Beluslan from the threat of the<br />
<strong>Balaur.</strong></td>
<td class="al"><strong>Physical Crit 8<br />
Magic Boost<br />
Flight Time 3</strong> 11</td>
</tr>
</tbody>
</table>
<p>Original Link: <a href="http://space.offgamers.com/en/aion-the-tower-of-eternity/general-guide/2407-aion-improving-flight-guide" onclick="pageTracker._trackPageview('/outgoing/space.offgamers.com/en/aion-the-tower-of-eternity/general-guide/2407-aion-improving-flight-guide?referer=');">http://space.offgamers.com/en/aion-the-tower-of-eternity/general-guide/2407-aion-improving-flight-guide</a><br />
Author: zaizul</div>
]]></content:encoded>
			<wfw:commentRss>http://aionguideslist.com/aion-improving-flight-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aion Rift System Guide</title>
		<link>http://aionguideslist.com/aion-rift-system-guide/</link>
		<comments>http://aionguideslist.com/aion-rift-system-guide/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 08:07:38 +0000</pubDate>
		<dc:creator>Valkyrie</dc:creator>
				<category><![CDATA[uncategorized]]></category>
		<category><![CDATA[aion rift]]></category>
		<category><![CDATA[elyos vs asmodian]]></category>
		<category><![CDATA[main:Abyss]]></category>
		<category><![CDATA[rifts]]></category>

		<guid isPermaLink="false">http://aionguideslist.com/?p=1092</guid>
		<description><![CDATA[<a href="http://aionguideslist.com/aion-rift-system-guide/"><img align="left" hspace="5" width="150" src="http://images.mmosite.com/aion/images/i2.gif" class="alignleft wp-post-image tfe" alt="" title="" /></a><p><strong>Booyah! We have found an amazing <a href="http://aionguideslist.com">aion guide</a> for the rift system which points out locations and much more. It helps demystify the apparently random rift system in aion. Many thanks to the wonderful people at aion.mmosite.com . They</strong>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Booyah! We have found an amazing <a href="http://aionguideslist.com">aion guide</a> for the rift system which points out locations and much more. It helps demystify the apparently random rift system in aion. Many thanks to the wonderful people at aion.mmosite.com . They are top notch when it comes to researching mmos. Read this and all the best ganking!</strong></p>
<table style="height: 3137px;" border="0" cellspacing="3" cellpadding="3" width="656">
<tbody>
<tr>
<td height="25">
<p class="des">
<p class="des"><img src="http://images.mmosite.com/aion/images/i2.gif" alt="" width="10" height="11" /> Rift<br />
System<a href="http://aion.mmosite.com/guide/suit.shtml" onclick="pageTracker._trackPageview('/outgoing/aion.mmosite.com/guide/suit.shtml?referer=');"></a></p>
<p class="picture"><img src="http://images.mmosite.com/aion/rift/rift.jpg" alt="" width="640" height="440" /></p>
<p>Aion Rift is the port between Elyos and Asmodians, the Rift randomly appears<br />
in the maps(&gt;Level 20). Through the Rift, Elyos or Asmodians can enter in<br />
the land of oppoisite faction, its the only way to pvp except Abyss, of course<br />
you can only use it to collect materials, do quests or go to common<br />
instances.</p>
<p class="des1"><img src="http://images.mmosite.com/aion/images/i3.gif" alt="" width="10" height="11" /> Some rules about<br />
the Rift:</p>
<p>- 1. Appear randomly, but in a certain area<br />
- 2. The number of Rifts that appear in the same time is 2~6<br />
- 3. Time Limit, Number of Players Limit and Level Limit<br />
- 4. The Rift has entrance and exit, but its a unidirectional path<br />
- 5. There is a system announcement for all players in the map when a Rift<br />
appears<br />
- 6. There are 14 Rift Points in a map, 7 for aggression (changeless) and 7 for<br />
defence (kinda variable)</p>
<p class="des1"><img src="http://images.mmosite.com/aion/images/i3.gif" alt="" width="10" height="11" /> Elyos Faction Rift<br />
Points Distribution:</p>
<table class="picture" border="0" cellspacing="0" cellpadding="0" width="96%">
<tbody>
<tr>
<td height="46" align="middle"><strong>Rift Entrance &#8211; Eltnen<br />
(Lv20~40)</strong></td>
<td align="middle"><strong>Rift Exit &#8211; Morheim (Lv20~40)</strong></td>
</tr>
<tr>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_1.jpg" alt="" width="300" height="300" /></td>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_2.jpg" alt="" width="300" height="300" /></td>
</tr>
</tbody>
</table>
<table class="table_border" border="0" cellspacing="1" cellpadding="3" width="96%">
<tbody>
<tr bgcolor="#cccc99">
<td>Point</td>
<td>Number Limit</td>
<td>Level Limit</td>
<td>Time Limit</td>
</tr>
<tr>
<td>A</td>
<td>12</td>
<td>&lt; 28</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>B</td>
<td>20</td>
<td>&lt; 32</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>C</td>
<td>35</td>
<td>&lt; 36</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>D</td>
<td>35</td>
<td>&lt; 37</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>E</td>
<td>45</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>F</td>
<td>50</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>G</td>
<td>50</td>
<td>&lt; 45</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
</tbody>
</table>
<table class="picture" border="0" cellspacing="0" cellpadding="0" width="96%">
<tbody>
<tr>
<td height="40" align="middle"><strong>Rift Entrance &#8211; Interdiktah<br />
(Lv30~50)</strong></td>
<td align="middle"><strong>Rift Exit &#8211; Beluslan (Lv30~50)</strong></td>
</tr>
<tr>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_3.jpg" alt="" width="300" height="300" /></td>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_4.jpg" alt="" width="300" height="300" /></td>
</tr>
</tbody>
</table>
<table class="table_border" border="0" cellspacing="1" cellpadding="3" width="96%">
<tbody>
<tr bgcolor="#cccc99">
<td>Point</td>
<td>Number Limit</td>
<td>Level Limit</td>
<td>Time Limit</td>
</tr>
<tr>
<td>A</td>
<td>24</td>
<td>&lt; 35</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>B</td>
<td>36</td>
<td>&lt; 35</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>C</td>
<td>48</td>
<td>&lt; 46</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>D</td>
<td>48</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>E</td>
<td>60</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>F</td>
<td>72</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>G</td>
<td>72</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
</tbody>
</table>
<p class="des1"><img src="http://images.mmosite.com/aion/images/i3.gif" alt="" width="10" height="11" /> Asmodians Faction<br />
Rift Points Distribution:</p>
<table class="picture" border="0" cellspacing="0" cellpadding="0" width="96%">
<tbody>
<tr>
<td height="40" align="middle"><strong>Rift Entrance &#8211; Morheim<br />
(Lv20~40)</strong></td>
<td align="middle"><strong>Rift Exit &#8211; Eltnen (Lv20~40)</strong></td>
</tr>
<tr>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_5.jpg" alt="" width="300" height="300" /></td>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_6.jpg" alt="" width="300" height="300" /></td>
</tr>
</tbody>
</table>
<table class="table_border" border="0" cellspacing="1" cellpadding="3" width="96%">
<tbody>
<tr bgcolor="#cccc99">
<td>Point</td>
<td>Number Limit</td>
<td>Level Limit</td>
<td>Time Limit</td>
</tr>
<tr>
<td>A</td>
<td>12</td>
<td>&lt; 28</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>B</td>
<td>20</td>
<td>&lt; 32</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>C</td>
<td>35</td>
<td>&lt; 36</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>D</td>
<td>35</td>
<td>&lt; 37</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>E</td>
<td>45</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>F</td>
<td>50</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>G</td>
<td>50</td>
<td>&lt; 45</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
</tbody>
</table>
<table class="picture" border="0" cellspacing="0" cellpadding="0" width="96%">
<tbody>
<tr>
<td height="40" align="middle"><strong>Rift Entrance &#8211; Beluslan<br />
(Lv30~50)</strong></td>
<td align="middle"><strong>Rift Exit &#8211; Interdiktah<br />
(Lv30~50)</strong></td>
</tr>
<tr>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_7.jpg" alt="" width="300" height="300" /></td>
<td align="middle"><img src="http://images.mmosite.com/aion/rift/rift_8.jpg" alt="" width="300" height="300" /></td>
</tr>
</tbody>
</table>
<table class="table_border" border="0" cellspacing="1" cellpadding="3" width="96%">
<tbody>
<tr bgcolor="#cccc99">
<td>Point</td>
<td>Number Limit</td>
<td>Level Limit</td>
<td>Time Limit</td>
</tr>
<tr>
<td>A</td>
<td>24</td>
<td>&lt; 35</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>B</td>
<td>36</td>
<td>&lt; 35</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>C</td>
<td>48</td>
<td>&lt; 46</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>D</td>
<td>48</td>
<td>&lt; 40</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>E</td>
<td>60</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>F</td>
<td>72</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
<tr>
<td>G</td>
<td>72</td>
<td>&lt; 50</td>
<td>2h (26 mins of Real Life Time)</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
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